The team hang out with Tuck and Shelly (and Gustavo)
47: A Moment
Connecticut is just *like that* – also, we award and spend some Karma…
46: Everything I Can
Does Gabe survive?
45: A Bridge Not Far Enough
The team does their best against the red, four armed man
44: When All You Have Is a Warship…
The team does their best to not go for a swim
43: More Than You Can Chew
The team retrieves a magical skull for Loma
42: Moving Day
The teams wonders if Yuri knows anything about Jast he hasn’t told them….
41: Give Me Your Answer, Do
The team learns whats up with Artemis at the CHAZ
40: Sea Egg
The crew gains Karma, we discuss a new ruleset, and get an update from Artemis.
39: Those Who Move
It’s time to leave the Enclaves.